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'Invoke Probe' and 'Invoke Ears' deactivated
PostForum: EASE 5   Posted: Thu Jul 18, 2024 4:08 pm   Subject: 'Invoke Probe' and 'Invoke Ears' deactivated
Calopterix
 
Replies: 4
Views: 4787




This is the 3D view with 3-axis position indication:

[img]https://drive.upm.es/s/RbProLrBsclV6PD[/img]

And this is the plan view, where the graphic indicator is missing:

[img]https://drive.up ...
'Invoke Probe' and 'Invoke Ears' deactivated
PostForum: EASE 5   Posted: Mon Jul 15, 2024 9:48 am   Subject: 'Invoke Probe' and 'Invoke Ears' deactivated
Calopterix
 
Replies: 4
Views: 4787




Thanks, it seems to work. However, the position of the listening point (three-color axes) only appears if the listening area is not parallel to the axes (the point disappears if the area is horizontal ...
'Invoke Probe' and 'Invoke Ears' deactivated
PostForum: EASE 5   Posted: Wed Jul 10, 2024 1:54 pm   Subject: 'Invoke Probe' and 'Invoke Ears' deactivated
Calopterix
 
Replies: 4
Views: 4787




We are starting with EASE 5SE (Pro version with full functionality). The 'Invoke Probe' and 'Invoke EARS' buttons appear disabled. How are they activated? Does this work like in EASE 4?
Power calculations on gll speakers
PostForum: EASE 5   Posted: Wed Jul 10, 2024 1:48 pm   Subject: Power calculations on gll speakers
Calopterix
 
Replies: 1
Views: 3209




Here an 'advanced' user of the EASE world up to version 4 (also 'SpeakerLab'). We are starting with EASE 5SE. We already know that with the gll format, the input spectrum is applied to all loudspeaker ...
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